Hi everyone,
In what forum should I post messages related ot multiplayer server developerment with
Netty?
And...
I'm working on a server that operates as a proxy for my multiplayer game. In the game
2 players play a game against each other. The server only forwards messages from one
player to another. And another thing the server needs to implement is creating a
"player-pair" (Randomly).
I was thinking to create a class GameManager, that holds a ArrayList, where Player is a
class with a Channel of one player. So, the GameManager contains all available players.
Another class PlayerManager creates "pairs" of players and relays messages to
eachother.
Can someone tell me if this is a good setup for the classes and the classes/method I
should look into?
Roxlu
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