I created a cordova plugin to provide the aerogear-android-authz
dependencies [1], and changed in the aerogear-cordova-oauth2 plugin to
use this new plugin as a dependency via the PR:
https://github.com/aerogear/aerogear-cordova-oauth2/pull/16
I am now able to add the aerogear-cordova-oauth2 to a project, and
successfully run the default cordova build. I've tested this with my
google-play-services branch, and it works well.
Looking forward to hearing feedback from those more familiar with the
existing plugin's functionality.
[1]
https://github.com/bleathem/aerogear-authz-cordova
Brian
On 2015-03-06 03:45 AM, Erik Jan de Wit wrote:
Totally agree, we have to get rid of the gradle workaround, it
should
not be necessary to edit the generated platform directories. I see a
third option though on the 4.0 release of the android platform aar
support will be added and one could add a framwork dependency with
type aar. We could also opt to wait for this release. But I’m +1 on
making the oath2 plugin like the google play services plugin so that
it works with `older` versions as well.
> On 5 Mar,2015, at 23:00 , Brian Leathem <bleathem(a)gmail.com
> <mailto:bleathem@gmail.com>> wrote:
>
>
>
>
>
>
>
> Hello gear-heads,
>
>
>
> The aerogear-cordova-oauth2 project currently has a requirement to
> be built with gradle, in order to be able to build the aerogear
> oauth2 dependencies. This affects users, as once they add the
> aeorgear cordova plugin to their project, they have to switch to a
> gradle-based build.
>
>
>
> I propose we look at what was done with google-play-services as a
> means of working around this gradle requirement. There are two ways
> to introduce a dependency to google-play-services in your cordova
> project/plugin:
>
>
>
> a) Add a maven dependency:
>
> com.google.android.gms:play-services:4.0.30@aar
>
> b) Add a cordova plulgin dependency: com.google.playservices
>
>
>
> a) can be achieved only after following the
> how-to-build-aerogear-android [1] instructions, so an even bigger
> inconvenience for users.
>
>
>
> b) on the other hand is as simple as:
>
>
>
> i) running "cordova plugin add com.google.playservices" in your
> project folder
>
> or
>
> ii) adding "com.google.playservices" as a dependency to the android
> section of your plugin's plugin.xml file [2].
>
>
>
> This is made possible because the google-play-services binaries are
> published as a cordova plugin via a project hosted on github [3].
>
>
>
> I propose we create a project similar to [3], to hold the aerogear
> android dependencies. Call it "aerogear-android-services" for the
> sake of this argument. We would then register this project with
> cordova so the aerogear-cordova-oauth2 plugin can have a dependency
> on the aerogear-android-services cordova plugin, rather then the
> maven/gradle dependency we have now. This would then alleviate the
> aerogear-cordova-oauth2 from needing to be built with gradle.
>
>
>
> Thoughts?
>
>
>
> [1]
>
https://aerogear.org/docs/guides/aerogear-android/how-to-build-aerogear-a...
>
> [2]
>
https://github.com/bleathem/cordova-oauth-google-services/blob/master/plu...
>
> [3]
https://github.com/MobileChromeApps/google-play-services
>
>
>
>
>
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