I was going to look at this at some point. I guess that point will be tonight. :)
GreG
On Oct 25, 2010, at 15:02, Edson Tirelli <tirelli(a)post.com> wrote:
No worries, it is a good starting point anyway. Hopefully someone
can continue from there or I will eventually fix it. Just a lot of
stuff in my plate already that have priority over this.
Edson
2010/10/25 mardo <mardo(a)abicola.de>:
Unfortunately no, I just had a look how it was implemented (like
http://tutorials.jenkov.com/java-concurrency/thread-signaling.html#missedsig
nals) -> missed signals and noticed that it somehow didn't work as intended.
But no idea how to directly correct it, sorry.
-----Original Message-----
From: rules-users-bounces(a)lists.jboss.org
[mailto:rules-users-bounces@lists.jboss.org] On Behalf Of Edson Tirelli
Sent: Montag, 25. Oktober 2010 21:30
To: Rules Users List
Subject: Re: [rules-users] Starting engine using fireUntilHalt and inserting
no facts results in 50% CPU usage
Do you have a solution/patch for it?
Edson
2010/10/25 mardo <mardo(a)abicola.de>:
Luckily just stumbled upon this mail...
You can take a look at
http://drools-java-rules-engine.46999.n3.nabble.com/fireUntilHalt-and-OSGi-C
PU-load-td1022352.html
where I already provided a minimal example (don't know if it covers all
cases) and tracked it down to missedNotifyAll in DefaultAgenda
cheers
-----Original Message-----
From: rules-users-bounces(a)lists.jboss.org
[mailto:rules-users-bounces@lists.jboss.org] On Behalf Of Edson Tirelli
Sent: Montag, 25. Oktober 2010 21:17
To: Rules Users List
Subject: Re: [rules-users] Starting engine using fireUntilHalt and
inserting
no facts results in 50% CPU usage
This is clearly a regression as Drools should be not be using busy
waits in fireUntilHalt(). It should use monitors and locks as it was
doing before.
Can anyone open a JIRA? also, if anyone would be willing to take
investigate and fix this one, it would really help. Otherwise, I will
add it to my queue.
Thanks,
Edson
2010/10/25 Norman C <rent_my_time(a)yahoo.com>:
Note that the 100% CPU issue with fireUntiHalt is only with the 5.1
version of
Drools. In 5.0.x, CPU is close to 0% when there are no rules to fire. I
saw
this when I was testing upgrading to 5.1.
Norman
----- Original Message ----
From: jschmied <nabble(a)juergenschmied.de>
To: rules-users(a)lists.jboss.org
Sent: Sun, October 24, 2010 4:06:02 AM
Subject: Re: [rules-users] Starting engine using fireUntilHalt and
inserting no
facts results in 50% CPU usage
Hi!
fireUntilHalt uses one processor with 100%. You have a dualcore, so it's
50%. It's by design like this.
You can:
- Call fireAllRules after every insert if you have no ruleflow.
- Use fireAllRules in a loop with a small sleep and check for the end of
the
ruleflow in the loop:
while (prc.getState() == ProcessInstance.STATE_ACTIVE) {
Threads.sleep(20);
ksession.fireAllRules();
}
with both methods you get a low cpu load.
bye
juergen
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.html
Sent from the Drools - User mailing list archive at
Nabble.com.
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JBoss Drools Core Development
JBoss by Red Hat @
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JBoss Drools Core Development
JBoss by Red Hat @
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JBoss Drools Core Development
JBoss by Red Hat @
www.jboss.com
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