*Section-Rule.xml* on master.
-W
On 20 June 2013 22:55, Wolfgang Laun <wolfgang.laun(a)gmail.com> wrote:
OK, and now? You can wrap it into a couple of docbook tags and add it
to
the Expert manual, I'm not reserving the copyright ;-)
-W
On 20 June 2013 21:29, Mark Proctor <mproctor(a)codehaus.org> wrote:
> I assumed you were quoting from some documentation.
>
> Mark
>
> On 20 Jun 2013, at 17:08, Wolfgang Laun <wolfgang.laun(a)gmail.com> wrote:
>
> You sound absolutely sibyllic. Which documentation will you update - I'm
> not aware of any documentation describing the behaviour of timers. What, in
> your opinion, was the "behaviour in an older version"? And what
"older
> version" are you referring to anyway? I've ascertained that what I
> described is the behaviour in 5.1.1, 5.2.0, 5.3.0, 5.4.0 and 5.5.0.
>
> And: where is it written that execution tied to a repeating timer "must
> be constrained within fireAllRules?" I could make a very good case for
> arguing that RHS executions due to timer expiry aren't "firing" in the
> classic sense - that's just what happens when the LHS matches.
>
> -W
>
>
> On 20 June 2013 15:44, Mark Proctor <mproctor(a)codehaus.org> wrote:
>
>> We'll update the documentation, that was probably the behaviour in an
>> older version. The behaviour should not have rules async firing, unless
>> there is proper async controls, as with fireUntilHalt, otherwise the
>> firings must be constrained within fireAllRules.
>>
>> Mark
>> On 20 Jun 2013, at 12:04, Wolfgang Laun <wolfgang.laun(a)gmail.com> wrote:
>>
>> > A rule controlled by a timer becomes active when it matches, and
>> > once for each individual match. Its consequence is executed
>> > repeatedly, according to the timer's settings. This stops as soon
>> > as the condition doesn't match any more.
>> >
>> > Consequences are executed even after control returns from a call
>> > to fireUntilHalt(). Moreover, the Engine remains reactive to any
>> > changes made to the Working Memory. For instance, removing a fact
>> > that was involved in triggering the timer rule's execution causes
>> > the repeated execution to terminate, or inserting a fact so that
>> > some rule matches will cause that rule to fire. But the Engine is
>> > not continually active, only after a rule fires, for whatever
>> > reason. Thus, reactions to an insertion done asynchronously will
>> > not happen until the next execution of a timer-controlled rule.
>> >
>> > Disposing a session puts an end to all timer activity.
>> >
>> > -W
>> > _______________________________________________
>> > rules-users mailing list
>> > rules-users(a)lists.jboss.org
>> >
https://lists.jboss.org/mailman/listinfo/rules-users
>>
>>
>> _______________________________________________
>> rules-users mailing list
>> rules-users(a)lists.jboss.org
>>
https://lists.jboss.org/mailman/listinfo/rules-users
>>
>
> _______________________________________________
> rules-users mailing list
> rules-users(a)lists.jboss.org
>
https://lists.jboss.org/mailman/listinfo/rules-users
>
>
>
> _______________________________________________
> rules-users mailing list
> rules-users(a)lists.jboss.org
>
https://lists.jboss.org/mailman/listinfo/rules-users
>