It's like synchronous vs. asynchronous communication. In reality it's
always asynchronous but from top view it appear synchronous.
Similar to stateless vs. statefull. Statefull is just series of
stateless session where you transfer state from one session to
another. Look for Drools statefull persistency. In reality it is
series of stateless sessions where you store status from one session
result and use it as start for another session plus some new changes.
This is my point of view of difference between stateless/statefull
session specially how Drools make it.
Regards
Pavel
On Mon, Mar 8, 2010 at 4:23 PM, Tim de Jager <tim.dejager(a)student.hu.nl> wrote:
Hi everybody,
I'm currently doing my bachelor thesis on Rule engines. This includes
comapring different Rule engine products. I have set up a small Java program
(Conway's game of life) and I'm writing the 'engine' in different Rule
engines, while keeping the same GUI,CellGrid etc. I have already made a
Drools based engine.
I have been studying the Rule engine subject for somewhat more then a month
now. And I'm currently seeing two different developments namely the use of
an inference engine and the generation of embedded code instead (Take,
Visual Rules etc.) I can see some of the pro's and cons with both
paradigms. But I'm wondering what opinion some of you guys have on the
subject.
I can see that without inferencing it is very hard (or even impossible) to
keep a statefull session inside the rule engine, haven't seen a
non-inferencing rule engine which does offer this possibility. And also lose
features like TMS. But what would be a concrete example where a statefull
session is absolutely necessary? Instead of letting the engine reason over
all the facts in stateless way. And managing conflicts with a ruleflow (see
Visual Rules for a nice example).
I'm looking forward to hearing your thoughts.
Thanks,
Tim
P.S I already read two of Mark Proctors blogs on inferencing, but while
enlightening, they didn't supply me with a definitive awnser
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