No, modify is altering the working memory, but not the knowledge base.
Guessing is not going to take us anywhere... we need to debug the engine
and, in particular,
the org.drools.common.ConcurrentNodeMemories class.
Would you be able to download the source code from github and compile
it, to build a
tweaked version of the engine?
On 05/09/2013 03:23 PM, mohdejaz74 wrote:
I have "modify" clauses in the rules - would that be the
reason ?
However, this happens only once ... immediately after KB is initialized
Maintenance actions are not triggered by rules ... add/update/delete is
outside the rules
Ejaz
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