Hey guys,
I've been thinking and got an idea that would improve consistency of the push
messaging. Right now, Android and iOS are kind of consistent, so when you send a push
message, they both receive the same data. But simplepush behaves differently. I know,
it's because mozilla made it that way, but let me show you my idea.
Let's say we have this payload, that's gonna be send to all three platforms at the
same time:
{
"postId" : "1234567890",
"title" : "Aerogear RULEZ!"
"simplepush" : "version=123"
}
This payload has 88 bytes, so even for APNS, the size of this message is not a problem
(GCM even has limit of 4kB). And I've counted the simplepush field into that size
(that would of course get removed from the final message).
As you can see, there is no change in the message format. There are several ways for
declaring which messages should be saved and which not. It might be
"variant-scoped" or "category-scoped" (making it category-scoped would
mean there would have to be some category management). So let's say that we have it
variant-scoped, meaning that when you create a Simplepush variant, you can decide if
messages should be stored or not. If you want them stored, the unifiedpush server will
store the payload under the version number (it will store only the latest payload for the
version number) and the aerogear-js will then fetch the payload automatically and give it
to your callback. That way, you wouldn't have to make your own web service and logic
to pull the data.
In this example, we're talking about application that's made for browsing content
of a website like the Verge, Engadget etc. The notification is then for notifying the user
that a new post has been released. You could of course just send information that there is
a new post and make the application pull it from the web. But that consumes additional
battery and data for no reason. With this data, the post id and the title, you have enough
to notify the user about new content and to be able to directly open your application and
load desired post when the user wants to.
And I'm not making this up, this is a real use case. We've made an application
[1], that does exactly this, but uses just the GCM. Now if I wanted to make it use
aerogear unified push, it'll be easy transition. If we had an iOS application, it
would behave the same (or just very, very similar). But if we've built Firefox OS
application using the simplepush notifications, we'd have to make additional logic
just to fetch the post id and title. And that makes the simplepush inconsistent with the
Android and iOS messaging.
So to wrap it up,
* you register simplepush variant, setting "storePayloads" to true
* then you register a simplepush device for that variant, also with setting
"fetchPayloads" to true
* you send your message as usual
** you'll receive the payload directly on iOS and Android
** in JS, aerogear-js will first make a request to unifiedpush server, to fetch the
payload, which will then deliver into your callback
Let me be clear, that if you don't use the "storePayloads" and
"fetchPayloads" (naming is temporary ofc), the simplepush would behave like it
does now. If you'd use "storePayloads" but not "fetchPayloads", it
would also behave like it does now, but the unifiedpush will store the payloads. Using
"fetchPayloads" but not "storePayloads" would result into error on the
JS client side.
So, what do you think? Also, if something is not clear, just ask.
PS: Some of you might say that push notifications are not meant to carry data. Well, the
world is not always following the guidelines (also the GCM is made [2] to deliver data and
APNS is somehow in between as it allows some data to be sent but not as much as GCM).
1 -
https://play.google.com/store/apps/details?id=com.brainwashstudio.dotekom...
2 -
http://developer.android.com/google/gcm/adv.html#payload