a join is any rule that has more than one pattern. Each pattern after the first, causes an
additional join node in the network.
Mark
On 27 Jan 2014, at 16:55, pmander <paul.s.mander(a)gmail.com> wrote:
Mark Proctor wrote
> Also there will be no performance games for rule bases that do not have
> joins
Can you elaborate on what a join is?
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