I think no. I use a session in a multithread environment I had to put a
wrapper with synchronized methods around it to prevent random locks.
FireUntilHalt consumes 100% CPU. I have a ruleflow and found:
while (ksession.getPrcState(prc) == ProcessInstance.STATE_ACTIVE) {
Threads.sleep(10);
ksession.fireAllRules();
}
performs much better.
The functions are:
public synchronized int fireAllRules() {
return kSession.fireAllRules();
}
public synchronized int getPrcState(ProcessInstance prc) {
return prc.getState();
}
of my threadsafe warpper class.
juergen
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