anonymous wrote :
| What I don't agree with is the need to have callback servers, as in pieces of code
wrapped around server sockets on the client side . Once you have a TCP/IP connection from
client to server, use that and don't open another one from server to client.
|
Although a callback server is needed on the client side, this does not necessarily mean a
server socket is needed. If using the multiplex transport, it can use the same client
socket to receive call back from the server (using virtual sockets). I have tested this
through my firewall and know that the multiplex transport supports this. So think the
functional requirement of multiplex is already met. Now would be a question of either
performance not being good enough or programming model not fitting.
I agree that we need Ron's input as to how much more performance gains can
realistically be expected of the multiplex transport.
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