Hi Brian,
I suppose the idea was that UnifiedInvoker wouldn't be sharing it's
Connector/SocketServerInvoker with anyone else. Conceptually, I think you're right
that an invocation handler shouldn't shut down its server. Of course, it's
probably reasonable to think of UnifiedInvoker as a special case.
It seems to me that there are two solutions.
1. Let UnifiedInvoker continue to shut down its Connector and restart the Connector before
restarting UnifiedInvoker.
2. Remove
| if(serverInvoker != null)
| {
| serverInvoker.stop();
| }
|
from UnifiedInvoker.stopService().
Either solution should eliminate the problem with restarting SocketServerInvoker. The
first solution creates a new SocketServerInvoker, and the second reuses a running
SocketServerInvoker.
Since you're doing the testing, do you mind making the changes?
-Ron
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