I have combined the codec and packet classes, so now the packets know how to encode and
decode themselves.
This has simplified the code a fair bit and reduced the number of lookups.
I've also done various other tweaks/optimisations along the way (I've lost track
now).
The good news is.. we're getting there. Using MINA transport and client and server on
same box, I can send over 40K 250 byte messages (non persistent). This is pretty good.
Lots more optimisations to do though....
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